*Teams will need to actually ‘trigger’ their device at the district meet.  This means that teams may not set up the device and just hold it for ‘release’.  Teams should be able to setup their device at the starting area, then let go of the device for a moment (without device moving), then have one team member activate the ‘trigger’ on the device (when their team and judges are ready).

The packet states (B4 of limitations)…

  1. Once triggered, no team member may touch the team device or guide it in any way.

*Since mousetraps are often sensitive during setup, teams may be granted some flexibility from judges at the starting area with regard to their setup.  For example, if a trap accidentally goes off before it was ready to be triggered by the team, judges will allow flexibility for a quick reset of the trap.



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